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Old 08-25-2002, 02:31 PM   #1
Elfmaster XK
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Join Date: Mar 2002
Location: On my ship, riding the waves YARR!
Posts: 2,008
The Drunk Elf Pirates and the Quest for the Holy Wine

Right, guys, here it is. We planned this and the charas are all there. So please don't close it mods, close the old one!

Off we go! ....
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The Drunk Elf Pirates and the Quest for the Holy Wine
An introduction

When considering such a quest of importance and danger, it is necessary to assemble the most elite of the elite for your crew. That is why a small selection was made and these members were named the best in their field of expertise. These few elite are the following.

Captain Eruviel Greenleaf (EG) – As captain, Eruviel has many talents, one of which is to order as many away missions as is possible in the time that is given. She anchors the ship in dangerous waters and searches the nearby land for clues about the Holy wine. A lifetime of research has led her to this quest and she is dedicated to finding the Holy wine. Plus the fact that even if it was not known to be true I would tell you only that she be the second most drunk of all elves anywhere. Carrying 2 swords, several short knives, a bow, a quarterstaff and many other weapons she is the most dangerous Cap’n in these parts. Even if that be only to herself.

First Mate Elfmaster XK (XK) – The faithful first officer aboard the ship also possesses many talents, XK is the alcoholic elf, once spoken of by another crewmember as “elfmaster, the alcoholic elf, who haunts the infidel with divine marmite.” Indeed she has the curious ability to have alcohol in the vicinity at all times, be it whiskey, wine or even Sake. XK is the owner of a bow she calls ‘minya,’ a red dragon dagger and the skill of the ninjutsu school of ninja – that is of course, her own drunken style of the art. Writing the ships log, and generally aiding the cap’n in her duty she is dedicated to finding the wine, that she may toast with her cap’n at the end of the quest, and maybe one day be able to say the word captain instead of cap’n.

Second Mate Eärniel (Eär) – Eärniel started by calling herself ship’s cat. Why no one is entirely sure, as she is the well known sea elf worthy of many a menacing task such as being the first to enter a dangerous looking ruin. On her travels she has monopolised many different forms of the substance chocolate, and rations it - if allowing others to have any at all. Due to this addiction she can be found threatening mutiny because the crew forgot where she was hiding away with the precious. However, she would not become a mutineer for fear of losing the precious chocolate, and so sticks with her main talent that is map reading and interpreting language. Of course, being a sea elf, to begin with, land maps posed a bit of a challenge for her, but she improvised and improved.

Weapons Specialist Tanoliel (Tano) – She is the owner of the Catapult of Doom, the three-headed Cerberus cannon, and hundreds of other sharp or explosive implements of death and destruction aboard the ship. (Not to mention the demons.) Talented…(I said we weren’t mentioning them!) Talented at firing certain individuals off the ship with the catapult, her aim is impeccable when it comes to fending off rival pirates and just about any other ship that sails too close, or exploding giant octopi – when it comes to this, no one gets even close to her talent. She is also the proud owner of the Shadow-Fax-Machine. But that’s not relevant here.

Ship Bard Arathorn (Ara) – Expert musician and singer, Arathorn sings, writes and mangles songs for the amusement and entertainment of the crew. He has a gifted and inspired sense of humour that cheers the crew up when the wine seems farther out of reach than ever before. He is essentially a morale officer in disguise, as the crew being drunk get the word confused and like to think they have no morals. When he can he likes to get drunk with the officers and start them singing jolly sea shanties, whilst attempting to annoy the cap’n.

Ship Psychiatric Doctor BoP (BoP) – BeardofPants, the ever sarcastic and suggestive owner of the flaming beard. Technically she doesn’t have a title, and belongs in an institution herself, but she knows how to tame the most elusive and peculiar of the crewmembers, hence the title. Quick to join the crew so she could steal some pirate pants, she is now a trusted member, capable of many a task, but is mostly needed to do anything she can to get some sense out of The Thing.

The Thing (TT) – (Also known as Anduril.) The Spiritual guide for the crew, the Thing, in the room, (the room is locked,) came with the ship. But whenever mentioning the Thing, in the room (the room is locked) one must always follow it with ‘the room is locked,’ unless the locked status of the room changes. This is simply a safety measure for the rest of the crew. The only person authorised to go in the room that is locked is BoP, so that she might decode the cryptic clues of the Thing itself, in the room, (the room is locked.)
__________________

My soul is painted like the wings of butterflies,
Fairytales of yesterday will grow but never die,
I can fly - my friends.

XK
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